Presentations

What If... It's Time to Re-Imagine and Plan for the Future of Education

Towards the end of our time together, participants will form communities of inquiry, develop an OSCAR plan to share and inspire others to continue asking "What if..."

Past Session
Adapting Resources Quickly Utilising AI

Education Technology Innovation in Education

Past Session
Promoting Autonomy and Creativity with AI in Language Learning

In this session, Joe Dale shows how AI can boost student agency and independence while giving teachers creative, multimodal workflows to enrich their lessons. You’ll see how NotebookLM creates audio and video overviews — and, in Google Classroom, enables students to build their own quizzes and flashcards, supporting personalised learning and autonomy.

Past Session
5 Types of Nonfiction

In this workshop you'll spend time in your library catalog looking at ways you can sort your nonfiction section in a more child-friendly way.

Innovation in Education

Past Session
Leadership, Wellbeing and the 86%: Creating Schools Where Everyone can Thrive - A Leadership Conversation

This session invites school leaders who want to better understand their role in supporting the wellbeing of their staff and students.

Leadership Wellness - School

Past Session
Integrating Computational Thinking with STEM disciplines: The Why, What, and How

To prepare for careers in science, technology, engineering, and mathematics (STEM), K-12 students must engage in authentic STEM practices that increasingly rely on computing and the use of computational thinking (CT).

Recording
Failure to Disrupt: Why Technology Alone Can't Transform Education

In Failure to Disrupt: Why Technology Alone Can’t Transform Education, Justin Reich delivers a sobering report card on the latest supposedly transformative educational technologies.

Recording
Gamification will "Save the World" of Education

This presentation is "Bottom UP" and will review 3 examples of shareable (FREE) gamification "superstructures" all designed and used in my classroom. Attendance gains you access to the entire Gamification Schoolhouse portfolio including Dragon Genetics for free.

Recording
Dyscalculia & Maths Learning Difficulties - Factoring in Assessment, Identification & Implications.

This workshop will involve a deeper look into the issues surrounding the assessment, identification and diagnosis of Dyscalculia.

Recording