Presentations
Augmented Reality is a technology that can be used to turn lessons into stunning 3D visuals, simulate models from every angle using AR, and bring students closer in a more immersive learning experience — all from your on-the-go devices.
As our students' ideas grew and their creativity and innovation flourished, we knew that our students deserved a place where their ideas could soar. Follow us as we guide you through the creation of our DREAM (Design, Record, Edit, Animate, Make) Studio where students bring their ideas to life.
Now more than ever, teaching mindfulness in the classroom is a necessity. Our lives are busy, and we often find our thoughts buzzing over the past or worrying about the future. We need mindfulness because it teaches us to live in the present moment, enjoying and experiencing what’s in front of us.
This workshop will share the Process of Inclusive Design presented at the Apple Worldwide Developers Conference (WWDC) including two Apple case studies and practical application for the classroom.
In this session, Joe Dale will showcase step by step how to create a podcast episode collaboratively and in a moderated way.
We will discuss how to make play experiences meaningful, authentic and applicable.
Systems Thinking 101 will be a primer for K-12 educators on essential systems thinking practices for the classroom (be they online or in-person).
November 29, 2021 - 08:00
Social dynamics, technology shifts, and pedagogy influences have a significant impact on the traditional classroom. This session will define the drivers and benefits of new environments for learning and explore emerging spaces including mixed reality, maker spaces, outdoor learning, Esports and learning commons.
Sharing new features and ideas to enhance the engagement for teachers and their students, administrators and their teachers, as well as schools and their greater community.


