Presentations

Games for Change: Maximizing Student Learning, Systems Thinking, and Social Impact through Game Design

In this session, Press Start Academy, a Hong Kong-based startup specializing in game-based learning design, will be sharing the power of games and interactive media in learning important and strategic topics such as systems thinking, design thinking, and social impact, with design principles and concepts from the world of games, as well as examples of games you can use in your classroom to engage your students, leveraging the expertise and industry exposure of sister brand, edutainment studio Press Start Studios.

Past Session
The Heart of the School: Advocating for Libraries Through Community and Connection

In this session, Marianne will share three advocacy initiatives that highlight the power of the school library to connect, inspire, and lead.

Past Session
How to Host a Successful Author Visit at Your School

Sharing 13 years of experience coordinating author visits, I'll share the process from start to finish.

Past Session
The Power of Connection: Leading the Learning through Classroom Visibility

This session explores how principals can lead the learning through classroom visibility, growth-focused feedback, and reciprocal accountability.

Leadership

Past Session
Empowering Student Voice: Using Flipgrid, Podcasts & Social Media to Showcase Young Voices

Join me for a deep exploration of tools to empower, amplify and champion student voices of all ages, backgrounds and mother tongues.

Recording
Recording
Content Creation to Support Multilinguals in Virtual & Physical School Settings.

This will be a share out/hands-on session where I’ll be showcasing a vast collection of iPad tools to empower multilinguals in all grade levels

Recording
Blended Learning with iPad

This engaging hands-on workshop will explore simple yet effective ways in which educators can leverage free apps and built-in tools on an iPad to design and deliver engaging and inspiring learning experiences for their students - and students can be creative in their learning.

Recording
Levelling Up-Gamification in Education

Engaging our learners through various strategies and technological tools that are related to the general principles of Gamification.

Education Technology Innovation in Education

Past Session
Demarginalizing Design

Based on the top-selling book by the same title, this is an interactive session that aims to demystify equity work and provide perspective for educators to solve real-world problems with the most marginalized in their midst as co-designers for a better future.

Past Session