Presentations

The Secret to a Happier Classroom: Steelcase's Six Pillars of Wellbeing

Learning Spaces Innovation in Education Wellness - School Wellness - Personal

March 2024 - 21CLHK
Past Session
Past Session
A Framework for Human-Centred Assessment in the Age of AI

This presentation presents the three core enduring attributes that are intrinsically human: Connection, Critical Thinking and Curiosity, emphasises the importance of assessment in ensuring whole-school nurturing of these attributes, and provides frameworks for building truly empowering human assessments.

February 2025 - 21CLHK
Past Session
Teach Science the Way It's Practiced: Transforming Grades 8-12 for Rigor & Equity

Come see the real deal: a multi-year science program for Grades 8-12 that breaks every mold to serve every student. Innovate with flexible implementation models, comprehensive curricula, competency-based assessment, local issues (SDGs), and school customizations!

Innovation in Education Pedagogy & Assessment Data in Education Literacy & New Media

February 2025 - 21CLHK
Past Session
Upcoming Live Session
No Code, Just Vibes: Build Tools and Apps for the Classroom

In this workshop, you’ll learn to create apps using minimal coding to simplify workflows for the classroom.

Education Technology Innovation in Education

March 2026 - 21CLHK
Upcoming Live Session
Economical Wellbeing – The Neglected Sibling of Wellbeing (Which Education Seems to Ignore)

In this session we explore how the current money system is rigged against the majority, why schools have a moral imperative to teach the truth, why this is fundamental for personal growth and supports individuals to thrive - as well as how to get started at your school.

Innovation in Education Wellness - School

March 2026 - 21CLHK
Upcoming Live Session
Integrating Computational Thinking with STEM disciplines: The Why, What, and How

To prepare for careers in science, technology, engineering, and mathematics (STEM), K-12 students must engage in authentic STEM practices that increasingly rely on computing and the use of computational thinking (CT).

January 2021
Recording
Failure to Disrupt: Why Technology Alone Can't Transform Education

In Failure to Disrupt: Why Technology Alone Can’t Transform Education, Justin Reich delivers a sobering report card on the latest supposedly transformative educational technologies.

January 2021
Recording
Gamification will "Save the World" of Education

This presentation is "Bottom UP" and will review 3 examples of shareable (FREE) gamification "superstructures" all designed and used in my classroom. Attendance gains you access to the entire Gamification Schoolhouse portfolio including Dragon Genetics for free.

January 2021
Recording