Presentations
Participants will play the Brain Architecture Game, a creation of the Creative Media & Behavioral Health Center @ University of Southern California; Center on the Developing Child @ Harvard University; Clinical & Translational Science Institute @ the University of Pittsburgh; and the FrameWorks Institute.
The following season will focus on the need for leaders to possess effective facilitation skills to guide discussions efficiently, ensuring that every team member's ideas are heard and valued.
By the end of this session, participants will have a comprehensive understanding of the critical issues related to grading and the potential of feedback-focused assessments.
This interactive workshop, led by The Wellbeing Distillery founders – David Bott and Justin Robinson – is a deeper exploration of the concepts covered in the Strategic Design for Wellbeing keynote presentation.
This workshop aims to introduce you to the concept of sketchnoting.
This session explores how enrichment programmes can transform the local—its people, culture, ecology, and community needs—into a powerful engine for global citizenship learning.
This interactive session explores how students actually engage with AI, from guided chats to independent exploration.
This will be an introduction to Xcode. Learn how to promote entrepreneurship and agency at your school with app development.
COVID-19 has precipitated a major experiment for education systems across the world and this provides an amazing opportunity for AI to assist in the beneficial transformation of teaching and learning that remote and hybrid approaches are likely to catalyse.


