EdTech: Beyond Screentime

Learning Spaces Innovation in Education
March 2026 - 21CLHK

In today’s digital age, the integration of technology in primary education often leans heavily towards screen-based learning and coding activities. During this session, we will seek to explore a more holistic approach to educational technology.

We will discuss the importance of incorporating practical, hands-on tasks that encourage creativity, critical thinking, and collaboration among students. By moving beyond computer skills, we aim to engage students in meaningful projects that not only enhance their learning experiences but also foster essential skills for the future.

Join us as we delve into innovative strategies and examples of how educators can implement practical activities in their classrooms. Together, we will explore how these approaches can lead to more effective teaching and promote deeper engagement in class projects, ultimately transforming the educational landscape for young learners.

Let’s ignite a passion for learning that goes beyond the screen, empowering our students to become active creators in their educational journeys!

Conference Edition:
March 2026 - 21CLHK

Job Role Applicability:

  • School Leader
  • Technology Director
  • Curriculum Director / Coordinator
  • Art Teacher
  • Humanities Teacher
  • Mathematics Teacher
  • Science / STEAM Teacher
  • Social Studies Teacher
  • Design & Technology
  • Technology Coach
Tags:
  • Maker Education
  • 21st Century Skills
  • Design & Technology
  • Personalized Learning
Type of Session:
Presentation
Most applicable to educators working in the following areas:
  • Lower Elementary [Age 4 - 6]
  • Upper Elementary [Age 8 - 10]